1. During the World Wars the militaries of the world led technology innovation. This has subsequently changed most notably through a long peace and commercialisation. Arguably, military technology is highly reliant on the commercial sector conducting research and development, and then implementing those technologies into a military application.
2. This paper will look at how tomorrow's commercial technologies can be used within all headquarters levels within the military. It will focus on transparently immersive experiences which will aid future Commander's with their decision making; smart machines which find trends within the battlefield and provide Commanders multiple decisions on trend information; and new ways of fighting the battle through the 'Internet of Things' (IoT) technology framework. It will conclude by making a number of recommendations for potential key joint projects.
3. This paper will focus on technology which will aid headquarters in the future. The three foresighted technologies focused on are transparently immersive experiences, smart machines and IoT, as well as associated future technologies needed to allow these technologies prosper.
4. The aim of this paper is to develop conversation about future technologies and provide recommendations to CASG for future joint projects.
TRANSPARENTLY IMMERSIVE EXPERIENCES
5. Transparently immersive experiences can be defined as the integration of people, things and ecosystem behaviour. The relationships between these three will become more entwined as the evolution of technology becomes more adaptive, contextual and fluid within the geo-political world and the battlefield . The key technologies that will be focussed on within this part of the paper are brain-computer interface, volumetric display (including gesture controlled devices) and quantum computing.
6. Brain-computer interface (BCI). This is defined as a direct communication pathway between an enhanced or wired brain and an external device. Although there are many uses for BCI this paper will concentrate on the research, mapping, assisting and augmenting aspects of BCI for a Commander.
7. The most beneficial part of BCI in a military sense is that a Commander can be connected to a computer (most likely would have to be quantum) in which all his decisions, thoughts, evaluations and understanding can be downloaded within a predefined application providing immediate orders or intent to their subordinate commanders. This would be completed in consultation with the Commanders staff, which would also be connected to provide the key staff function inputs to the plan. This would enhance the decision making cycle by getting inside the enemy's OODA loop and minimise staff needed within a headquarters through limited need to analyse commander's intent and develop multiple courses of action.